[NetBehaviour] Video games can make us creative if spark is right.
marc garrett
marc.garrett at furtherfield.org
Mon May 26 14:27:52 CEST 2008
Video games can make us creative if spark is right.
Video games that energize players and induce a positive mood could also
enhance creativity, according to media researchers. However, the study
also finds that players who were not highly energized and had a negative
mood, registered the highest creativity. "You need defocused attention
for being creative," said S. Shyam Sundar, professor of film, video and
media studies at Penn State. "When you have low arousal and are
negative, you tend to focus on detail and become more analytical."
"Video games are not just for entertainment alone," says Sundar. "We are
trying to figure out how they can aid in education as well."
In the study, conducted as part of Hutton’s graduate thesis, 98
undergraduate and graduate students were asked to play a popular video
game, Dance Dance Revolution, at various levels of complexity. The
students took a standard creativity test after playing. The researchers
also took readings of the players' skin conductance and asked players if
they were feeling either positive or negative after the game.
"We looked at two emotional variables: arousal and valence," said
Hutton. "Arousal is the degree of physical excitation -- as measured
through skin conductance -- and valence, which is the range of positive
or negative feeling."
more...
http://tinyurl.com/4snmrg
More information about the NetBehaviour
mailing list