[NetBehaviour] Parameter sets and their construct of the visual

Alan Sondheim sondheim at panix.com
Thu Apr 23 17:49:54 CEST 2009



Parameter sets and their construct of the visual

Slowly changing the parameters in Second Life, modifying the dynamics
accordingly. Note the central vortices towards the end of param.mp4 and
the rough double helices which reverse themselves earlier.
The three variable arenas:
1. The parameter sets of the dynamics built into the atmospheric space
of the virtual world; these change over time, hence higher derivatives.
2. The parameter set of the revolution of the invisible armature carrying
the particle emission nodes.
3. The parameter sets of the emission nodes themselves.
The result is, at least visually, chaotic sets of particles confined
within parameterized frameworks; for example, no particle lasts longer
than 30 seconds before disappearing.
"An interesting experiment with close to immediate results."

http://www.alansondheim.org/param.mp4
http://www.alansondheim.org/ param pngs




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