[NetBehaviour] Transmedia Seminar - New Media Art, Design & Culture: the Digicult critical overview

Redazione Digicult redazione at digicult.it
Mon Nov 15 14:08:33 CET 2010


Haachtsesteenweg 138 - 1030 Brussels
23-25 November 2010


New Media Art, Design & Culture: the Digicult critical overview


Digicult from 2005 has being an online/offline Italian/International 
cultural and editorial platform which focuses on the impact of new 
technologies and modern sciences on art, design, culture and contemporary 
society. Digicult was founded and is directed by Marco Mancuso, and is now 
based on the active participation of 50 professional people, who represent a 
wide Network of journalists, curators, artists, theorists, practioneers and 
critics. Digicult leads the art-agency Digimade and is the editor of the 
monthly magazine Digimag, which focuses on some cultural, productive and 
artistic issues like: networking, hacktivism, video art, sound art, 
audiovideo, design, art+science, new media, software art and performing art 
with a critic and journalistic approach.

Starting for the daily experience directing Digicult & Digimag, Marco 
Mancuso has been developing in these years a wide and critic overview on the 
creative and productive field of contemporary international New Media Art, 
Design and Culture. Monitoring the most successfull, experimental and cross 
disciplinary experiences of the most important and known artists, festivals, 
platforms, media centers, galleries and events worldwide, Digicult has been 
presenting the idea of a Seminar that give the partecipants a critical and 
historical overview of the most interesting artistic e productive realities 
in the field of digital art & design, connecting them to the development of 
digital technologies, softwares, hardwares, trends, aesthetics and styles in 
the last years.

Mirroring the multifaced, interdisciplinary, fast developing and cross 
mediated world of contemporary digital art & design, the Seminar is thought 
as a meta-journey between some of the most vital and experimental art and 
producting disciplines using digital technologies, hardwares, softwares and 
applied sciences. After a first day in which this creative world is 
evalueted for the main subecjets that constitute it (methods, technologies, 
cultural and professional areas of interest, trends, markets and 
professional roles), the second and the third day are deeply focused on the 
presentation of artists and designers working in the fields of: "AudioVideo" 
and the link between sound, light and image; "Interaction" and the link 
between design, software, performance and space; "Art & Science" and the 
link between technology, hybrid design and applied science; "Networking" and 
the link between open source culture and online platforms for art and 



Marco Mancuso is new media art critic, curator, journalist and teacher, 
expert of the impact of digital, interactive, software and open source 
technologies on art, design, culture and contemporary society. Founder and 
Director at Digicult project and Digimag magazine, Marco Mancuso focuses his 
researches on the connection between sound, light, image & space, with an 
historical/theoretical point of view, among a cross-disciplinary territory 
crossing art, cinema, music, design, architecture & science. As Digicult 
director, Marco Mancuso has been also expertising and skilling in the last 
years on networking strategies, online marketing & comunication developments 
and web 2.0 editing & journalistic activities. With the art-agency Digimade 
he is working for international art festivals, galleries, cultural and media 
centers as guest curator and media partner, organizing exhibitions and cross 
media events, workshops, meetings and screenings and promoting, among 
others, Italian live media & live cinema artists. His interviews and 
critical texts can be read on Digimag archive, while his essays were 
published in festival and exhibition catalogues and written for lectures and 
presentations he joined internationally. Marco Mancuso teaches "Multimedia 
Art Languages" at NABA (New Academy of Fine Arts) in Milan and "New Media 
Art" and "Audiovisual Design" at IED (European Institute of Design) in Milan 
and is invited as guest lecturer to seminars and workshops at many Italian 
and international Universities.


Tuesday 23/11/2010 - 10h00 till 17h00
Wednesday 24/11/2010 - 10h00 till 17h00
Thursday 25/11/2010 - 10h00 till 17h00


Lection 1 - 23/11/2010 - Morning (10.00-13.00):

* Introduction and presentation to the Seminar
* Digicult project description and analysys
* Referential online platforms, blogs and websites

Lection 1 - 23/11/2010 - Afternoon (14.00-17.00):

* New Media Art: inter-disciplines, methodologies, technologies, cultural 
and professional areas of interest, trends
* The market of New Media Art: festivals, galleries, media centers, prizes, 
* The artist/designer figure and the critic/curator function

Lection 2 - 24/11/2010 - Morning (10.00-13.00):

* Audiovideo: sound-image connection within an historical-critical view 
among disciplines and artists
* Video footage review

Lection 2 - 24/11/2010 - Afternoon (14.00-17.00):

* Interaction: the man-machine interaction among design, software, 
performance and space
* Video footage review

Lection 3 - 25/11/2010 - Morning (10.00-13.00):

* Art & Science: boundary territories among art, design, technology and 
applied sciences
* Video footage review

Lection 3 - 25/11/2010 - Afternoon (14.00-17.00):

* Networking: the Open Culture and the new frontiers of net art, data 
installations, online performances and collaborative design
* Video footage review


Transmedia is a two-year, full-time course in arts, media and design and 
leads to a master's degree in Transmedia. The program focuses on research 
and its integrated mix of art practice and critical thought. During the 
first INPUT year, you hone both your production and research skills in the 
Transmedialab, engage with the history and theory of transmedia art in 
lectures and seminars, attend public events and, of course, mainly devote 
time to your own work. This input confronts and fuels you with different 
ways of working and thinking in order to develop your ideas and methods 
further. During the second OUTPUT year, you devote most of your time to your 
individual practice leading up to your graduation project, i.e. a (body of) 
work supported by a research dossier. Transmedia offers a stimulating 
environment where your work comes first: a continuous and independent art 
practice that seeks for a dialogue with similar practices from other 
disciplines. You are invited to engage in an ongoing conversation on your 
work (process) through tutorials, group discussions, seminars, workshops and 
the interchange of ideas and skills with fellow students, internationally 
recognized teachers and visiting artists. The aim of our program is to 
encourage you in producing art-work that involves the computer either as a 
working tool or as a presentation model. Still, we emphasize the user's 
creativity rather than the machine. 

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