[NetBehaviour] Videogame appropriation in contemporary art: Pong.

info info at furtherfield.org
Mon Nov 22 23:56:31 CET 2010


Videogame appropriation in contemporary art: Pong. By Mathias Jansson.
http://www.furtherfield.org/displayreview.php?review_id=415

Classic video games such as Pong, Tetris, Space Invaders, Pac Man and 
Super Mario have inspired many artists in their work, and influenced a 
whole generation. In a series of articles, we will look at some classic 
games and give examples of how they have been used in art and what 
impact they have made on the art scene. First out is PONG.

Mathias Jansson is a Swedish art critic and Game Art researcher. He 
writes about New Media Art and Game Art for blogs and magazines such as 
www.gamescenes.org and DigiMag (http://www.digicult.it/digimag/). During 
the last year Jansson has written a series of interviews, with the 
pioneers of Game Art and currently working on a sequel with artists, 
critics, curators, gallery owners operating in the field of Game Art. 
www.janssonswebb.se/gameart


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