[NetBehaviour] PhDO 7: Labyrinth Psychotica.
netbehaviour at furtherfield.org
Fri Nov 30 13:21:45 CET 2012
PhDO 7: Labyrinth Psychotica.
What is it like to be in psychosis? Within the trajectory of an artistic
research PhD, our former artist in residence Jennifer Kanary has
explored several psychosis simulation projects and analyzed them against
the descriptions of those with experience of psychosis. Friday November
30, we dedicate the network event PhDO entirely to her project Labyrinth
In recent years, there have been several psychosis simulators that have
been developed as teaching and awareness environments for mental health
workers, police and students. These multi-media projects aim to help
professionals become more empathic towards their patients, as well as
help friends and families to better understand what their loved ones are
going through. But there is room for improvement in the design of these
Jennifer Kanary’s research has led to the project Labyrinth Psychotica
in which not only area's of improvement are proposed, but are manifested
in artistic research results, by allowing a person to investigate the
question: 'What is it like to be in psychosis?' in the form of
do-it-yourself-psychosis-kit experiences: The Wearable and The
Labyrinth. The Wearable is an interactive augmented Reality Cinema walk
and The Labyrinth is a Multimedia Interactive Labyrinth walk. Both
projects use cutting edge technology to simulate different aspects of
psychotic experiences such as audio and visual hallucinations, as well
as disorientation in time and space and loss of sense of self.
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