[NetBehaviour] PhDO 7: Labyrinth Psychotica.

netbehaviour netbehaviour at furtherfield.org
Fri Nov 30 13:21:45 CET 2012

PhDO 7: Labyrinth Psychotica.

What is it like to be in psychosis? Within the trajectory of an artistic 
research PhD, our former artist in residence Jennifer Kanary has 
explored several psychosis simulation projects and analyzed them against 
the descriptions of those with experience of psychosis. Friday November 
30, we dedicate the network event PhDO entirely to her project Labyrinth 

In recent years, there have been several psychosis simulators that have 
been developed as teaching and awareness environments for mental health 
workers, police and students. These multi-media projects aim to help 
professionals become more empathic towards their patients, as well as 
help friends and families to better understand what their loved ones are 
going through. But there is room for improvement in the design of these 

Jennifer Kanary’s research has led to the project Labyrinth Psychotica 
in which not only area's of improvement are proposed, but are manifested 
in artistic research results, by allowing a person to investigate the 
question: 'What is it like to be in psychosis?' in the form of 
do-it-yourself-psychosis-kit experiences: The Wearable and The 
Labyrinth. The Wearable is an interactive augmented Reality Cinema walk 
and The Labyrinth is a Multimedia Interactive Labyrinth walk. Both 
projects use cutting edge technology to simulate different aspects of 
psychotic experiences such as audio and visual hallucinations, as well 
as disorientation in time and space and loss of sense of self.


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