[NetBehaviour] New Article/Review - Data-Driven Artists And Their Critics

Bjørn Magnhildøen noemata at gmail.com
Thu Nov 21 21:53:40 CET 2013


Nice read, thanks,
I've enjoyed the links,  Art Sales Index with its Top Performers, and
Artsy w/ prices,.. one wonders how did i end up here, is this really
where... with too much respect for... money
More then Hofstadter's Copycat, and the algorithmic esthetics ,etc

something that strikes me - even with jonas lund crouching himself
inside the mechanical turk - it has to be Real, you need to be able to
sniff it and cuddle with the art object. you find a "gallery" and take
some photos to upload, where the 'real' exhibition takes place on the
blogs. that it's "exhibited" also, there are formally very disquieting
notions inherent in... the arts. It's the baby's feces the parents are
sniffing. Has there been any Deep take on that? of course.. you have
to refuse gallery, exhibition, those things, otherwise it's just poop,
Anyway, where the wind blows. These settings.. highly reactionary.

one wonder science fiction, science art - the artwork replicant
returns to Father and gouges his eyes out (for crippling its licence)



On Thu, Nov 21, 2013 at 1:19 PM, netbehaviour
<netbehaviour at furtherfield.org> wrote:
> Data-Driven Artists And Their Critics
>
> Features Jonas Lund & Shardcore…
>
> By Rob Myers.
>
> Making art specified by a computer program is nothing new but artists
> using Big Data and Open Data are changing its relationship to artworld
> production. Can such software really replace artists, and if so are art
> critics any safer? Jonas Lund's "The Fear Of Missing Out" (2013) and
> Shardcore's generative art may hold some of the answers.
>
> "Art fabricated by an artist following a computer-generated
> specification is nothing new. Prior to modern 2D and 3D printing
> techniques, transcribing a computer generated design into paint or metal
> by hand was the only way to present artworks that pen plotters or CNC
> mills couldn't capture. But a Tamagotchi-gamer or Amazon Mechanical
> Turk-style human servicing of machine agency where a program dictates
> the conception of an artwork for a human artist to realize also has a
> history. The principles involved go back even further to the use of
> games of chance and other automatic techniques in Dada and Surrealism."
>
> http://www.furtherfield.org/features/reviews/data-driven-artists-and-their-critics
>
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