[NetBehaviour] New Article/Review - Data-Driven Artists And Their Critics

Pall Thayer pallthay at gmail.com
Fri Nov 22 03:58:06 CET 2013


Alan, I don't think you're contradicting yourself. I think you're
displacing the hand of the artist in coded work. The presented work doesn't
truly present the artist's "fingerprint" as would be the case in a painting
or moulded sculpture. Computer programmed work is inherently frail because
of changes in technology. Look through Rhizome's archive of work. Much of
it is non-functional because the technology has changed. If the original
source code is available, the work can be "re-interpreted" in the same way
that music is re-interpreted based on the notation. In code-based work, art
has entered into the same realm as music where instructions exist but their
reproduction is dependent on the interpretation of the person who
re-interprets the work for contemporary hardware. If the original
instructions don't exist, the likelyhood that anyone would attempt a
reproduction are slim. No?


On Thu, Nov 21, 2013 at 9:38 PM, Alan Sondheim <sondheim at panix.com> wrote:

>
>
> Not necessarily better - the porousness of media work ensures its
> dissemination and occlusion of traditional notions of authorship -
>
> On Thu, 21 Nov 2013, Pall Thayer wrote:
>
> > Oops... I just noticed that I suggested but didn't make my point. The
> point
> > is.... release your code. Tag a GPL license on to it and let it go. Don't
> > worry about someone "stealing" your ideas... if they do, you're
> documented
> > as being there first (the inspiration). If someone uses your code and
> > produces amazing work that elevates them to a superstardom that you never
> > had... be proud... not jealous. The fact is that they did it better.
> C'est
> > la vie.
> >
> >
> > On Thu, Nov 21, 2013 at 7:49 PM, Pall Thayer <pallthay at gmail.com> wrote:
> >       I agree that the physicality of art is necessary. Not
> >       necessarily for its physical properties (depends on the media)
> >       but rather for its conservation, its continued affect on future
> >       generations of art. Art that has no physical property, be it
> >       through the work itself or documentation, will most likely be
> >       forgotten. No matter how important it was in its time. The
> >       physicality of code based art lies in the code. It is the only
> >       embodiment of such pieces that can potentially live beyond the
> >       technology they were created for.
> > Pall
> >
> >
> > On Thu, Nov 21, 2013 at 7:29 PM, Alan Sondheim <sondheim at panix.com>
> > wrote:
> >
> >       For me the physicality of much of the artworld is good and
> >       necessary; it
> >       reminds us we're flesh and blood, however prosthetic, that
> >       the world is
> >       physical and fragile and so much is close to extinction.
> >       It creates
> >       situations of face to face sociality which otherwise might
> >       not exist. When
> >       I've taught at art-schools I always looked towards the
> >       painters and
> >       ceramicists - not for the 'art' necessarily, but for their
> >       immersion in
> >       the substance of the planet, which seemed at times eerily
> >       more real than
> >       the hyperbolism of the media players, including myself.
> >       I'm tired of this
> >       ignoring of flesh and blood, the rare earths in our
> >       goodies that are
> >       killing people on other continents, the violent and
> >       virtual umbrella of
> >       structures like Google, Apple, Facebook, etc., as if our
> >       world was
> >       constituted by benign ghosts whose greatest sin might be
> >       spying on us for
> >       commercial gain.
> >
> >       End of rant -
> >       _______________________________________________
> >       NetBehaviour mailing list
> >       NetBehaviour at netbehaviour.org
> >       http://www.netbehaviour.org/mailman/listinfo/netbehaviour
> >
> >
> >
> >
> > --
> > *****************************
> > Pall Thayer
> > artist
> > http://pallthayer.dyndns.org
> > *****************************
> >
> >
> >
> >
> > --
> > *****************************
> > Pall Thayer
> > artist
> > http://pallthayer.dyndns.org
> > *****************************
> >
> >
>
> ==
> email archive http://sondheim.rupamsunyata.org/
> web http://www.alansondheim.org / cell 347-383-8552
> music: http://www.espdisk.com/alansondheim/
> current text http://www.alansondheim.org/sf.txt
> ==
> _______________________________________________
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>



-- 
*****************************
Pall Thayer
artist
http://pallthayer.dyndns.org
*****************************
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