[NetBehaviour] Discussing ‘Playbour – Work, Pleasure, Survival’ with Dani Admiss
marc.garrett at protonmail.com
Mon Jul 30 10:30:48 CEST 2018
Discussing ‘Playbour – Work, Pleasure, Survival’ with Dani Admiss
Marc Garrett interviews curator Dani Admiss about how the data-driven gamification of life and everything has shaped the development of 'Playbour – Work, Pleasure, Survival' at Furtherfield, and why the Gallery is currently being transformed into a psychological environment.
Gallery visitors are presented with a series of game-like installations, which are the result of the shared and collective cognitive labour of artists, curators and gallery staff. First the artists, and then the public (as players) are invited to test the processes and experiences offered by new mechanisms of play and labour. Each ‘game’ simulates an experience of how some techniques and technologies of gamification, automation, and surveillance, are at work in our everyday lives, in order to capture all forms of existence. http://bit.ly/2uD7NZZ
Co-Founder, Co-Director and main editor of Furtherfield.
Art, technology and social change, since 1996
Furtherfield Gallery & Commons in the park
Finsbury Park, London N4 2NQhttp://www.furtherfield.org/gallery
Currently writing a PhD at Birkbeck University, London
Just published: Artists Re:thinking the Blockchain
Eds, Ruth Catlow, Marc Garrett, Nathan Jones, & Sam Skinner
Liverpool Press - http://bit.ly/2x8XlMK
Marc Garrett – Unlocking Proprietorial Systems for Artistic Practice.
Posted in Journal Issues, Research Values. VOLUME 7, ISSUE 1, 2018
Furtherfield Editorial – Border Disruptions: Playbour & Transnationalisms.
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