It is like a subjective journal using the browser widow and the code of the page as the journal. Not a blog with just text or a tumblr with just discrete images. The source visuals are usually found online and I modulate and animate them (that is the play/damage), but sometimes they are my own photographs. View Source on each page for audio and visual source credits. I always finish them in a few hours. If my other art projects are like tournament chess, then these playdamage screens are like speed chess.
Used to be my constraint was that each page be under 100K. Then 350K. Now I try to keep each page under 1000K. So it is a game of minimal maxilism. How to tease out the greatest visceral affect from the least bandwidth. The themes repeat themselves because I keep thinking about the same things I guess. Jesus’ face, my wife’s face, my own face, faces and bodies and process code of other internet art people, remixing my own prior code and visuals. There was a season when I made about one per month. Then sometimes I will just make one per year. I will just keep making them until i die.
> On Nov 22, 2018, at 1:02 PM, Alan Sondheim <firstname.lastname@example.org
> Hi - these are always interesting; can you talk about the series' evolution, etc.? Curious what you're thinking (without linking :--) )
> Best!, Alan
> On Thu, Nov 22, 2018 at 10:50 AM Curt Cloninger <email@example.com
> Hi all,
> NetBehaviour mailing list
> directory http://www.alansondheim.org
> email sondheim ut panix.com, sondheim ut gmail.com
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